

Abandon Reason
Instant
Up to two target creatures each get +1/+0 and gain first strike until end of turn. (They deal combat damage before creatures without first strike.)
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
- Legal in Commander
- About $0.16
What it does
- combat trick
- gives first strike
- madness
Art from Abandon Reason by Josh Hass
Cards that do the same job
In Abandon Reason's colors, best fit first. Paste your deck to see replacements picked for your commander.















