

Arlinn, the Pack's Hope
Legendary Planeswalker — Arlinn // Legendary Planeswalker — Arlinn
Arlinn, the Pack's Hope Legendary Planeswalker — Arlinn
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) +1: Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters with an additional +1/+1 counter on it. −3: Create two 2/2 green Wolf creature tokens.
Arlinn, the Moon's Fury Legendary Planeswalker — Arlinn
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
+2: Add .
0: Until end of turn, Arlinn becomes a 5/5 Werewolf creature with trample, indestructible, and haste.
- Legal in Commander
- About $2.96
What it does
- adds multiple mana
- gives flash
- gives pp counters
- ramp
- refund
- repeatable creature tokens
- repeatable pp counters
Art from Arlinn, the Pack's Hope by Anna Steinbauer
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In Arlinn, the Pack's Hope's colors, best fit first. Paste your deck to see replacements picked for your commander.























