

Bloodchief Ascension
Enchantment
At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on this enchantment. (Damage causes loss of life.) Whenever a card is put into an opponent's graveyard from anywhere, if this enchantment has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
- Legal in Commander
- About $14.76
What it does
- drain life
- group slug
- opponent loses life
- repeatable lifegain
Art from Bloodchief Ascension by Adi Granov
Cards that do the same job
In Bloodchief Ascension's colors, best fit first. Paste your deck to see replacements picked for your commander.























