

Captive Weird
Creature — Weird // Creature — Phyrexian Weird
Captive Weird Creature — Weird
Defender
: Transform this creature. Activate only as a sorcery. (
can be paid with either
or 2 life.)
Compleated Conjurer Creature — Phyrexian Weird
When this creature transforms into Compleated Conjurer, exile the top card of your library. Until the end of your next turn, you may play that card.
- Legal in Commander
- About $0.16
What it does
- long term impulsive draw
Art from Captive Weird by Manuel Castañón
Cards that do the same job
In Captive Weird's colors, best fit first. Paste your deck to see replacements picked for your commander.















