

Case of the Trampled Garden
Enchantment — Case
When this Case enters, distribute two +1/+1 counters among one or two target creatures you control. To solve — Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.) Solved — Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.
- Legal in Commander
- About $0.20
What it does
- gives pp counters
- gives trample
- repeatable pp counters
Art from Case of the Trampled Garden by Maxime Minard
Cards that do the same job
In Case of the Trampled Garden's colors, best fit first. Paste your deck to see replacements picked for your commander.























