

Chronomantic Escape
Sorcery
Until your next turn, creatures can't attack you. Exile Chronomantic Escape with three time counters on it.
Suspend 3— (Rather than cast this card from your hand, you may pay
and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
- Legal in Commander
- About $2.69
What it does
- castable from exile
- pillowfort
- prevent attack
- pseudo-fog
Art from Chronomantic Escape by Franz Vohwinkel
Cards that do the same job
In Chronomantic Escape's colors, best fit first. Paste your deck to see replacements picked for your commander.























