

Driven
Sorcery // Sorcery
Driven Sorcery
Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card."
Despair Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.) Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card."
- Legal in Commander
- About $0.33
What it does
- curiosity
- discard
- gives menace
- gives trample
- pure draw
- specter ability
Art from Driven by Winona Nelson
Cards that do the same job
In Driven's colors, best fit first. Paste your deck to see replacements picked for your commander.























