

Eccentric Apprentice
Creature — Tiefling Wizard
Flying When this creature enters, venture into the dungeon. (Enter the first room or advance to the next room.) At the beginning of combat on your turn, if you've completed a dungeon, up to one target creature becomes a Bird with base power and toughness 1/1 and flying until end of turn.
- Legal in Commander
- About $0.29
What it does
- evasion
- gives flying
Art from Eccentric Apprentice by Campbell White
Cards that do the same job
In Eccentric Apprentice's colors, best fit first. Paste your deck to see replacements picked for your commander.























