

Escape to the Wilds
Sorcery
Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn. You may play an additional land this turn.
- Legal in Commander
- About $0.27
What it does
- land ramp
- long term impulsive draw
- play additional land
Art from Escape to the Wilds by Chris Ostrowski
Cards that do the same job
In Escape to the Wilds's colors, best fit first. Paste your deck to see replacements picked for your commander.






















