

Experimental Lab
Enchantment — Room // Enchantment — Room
Experimental Lab Enchantment — Room
When you unlock this door, manifest dread, then put two +1/+1 counters and a trample counter on that creature. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Staff Room Enchantment — Room
Whenever a creature you control deals combat damage to a player, turn that creature face up or put a +1/+1 counter on it. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
- Legal in Commander
- About $0.27
What it does
- gives pp counters
- gives trample
- mill-self
- slith ability
Art from Experimental Lab by Arthur Yuan
Cards that do the same job
In Experimental Lab's colors, best fit first. Paste your deck to see replacements picked for your commander.

















