

Extraordinary Journey
Enchantment
When this enchantment enters, exile up to X target creatures. For each of those cards, its owner may play it for as long as it remains exiled. Whenever one or more nontoken creatures enter, if one or more of them entered from exile or was cast from exile, you draw a card. This ability triggers only once each turn.
- Legal in Commander
- About $0.22
What it does
- draw engine
- gives castable from exile
- hate-exile-cast
- multi removal
- removal-creature
- removal-exile
- repeatable pure draw
- spot removal
- toll
Art from Extraordinary Journey by Volkan Baǵa
Cards that do the same job
In Extraordinary Journey's colors, best fit first. Paste your deck to see replacements picked for your commander.























