

Frontier Siege
Enchantment
As this enchantment enters, choose Khans or Dragons.
• Khans — At the beginning of each of your main phases, add .
• Dragons — Whenever a creature you control with flying enters, you may have it fight target creature you don't control.
- Legal in Commander
- About $0.19
What it does
- adds multiple mana
- ramp
- removal-fight
- repeatable removal
- spot removal
Art from Frontier Siege by James Ryman
Cards that do the same job
In Frontier Siege's colors, best fit first. Paste your deck to see replacements picked for your commander.























