

Give
Sorcery // Sorcery
Give Sorcery
Put three +1/+1 counters on target creature. Fuse (You may cast one or both halves of this card from your hand.)
Take Sorcery
Remove all +1/+1 counters from target creature you control. Draw that many cards. Fuse (You may cast one or both halves of this card from your hand.)
- Legal in Commander
- About $0.08
What it does
- burst draw
- gives pp counters
- pure draw
Art from Give by Steve Prescott
Cards that do the same job
In Give's colors, best fit first. Paste your deck to see replacements picked for your commander.























