

Joust
Sorcery
Choose target creature you control and target creature you don't control. The creature you control gets +2/+1 until end of turn if it's a Knight. Then those creatures fight each other. (Each deals damage equal to its power to the other.)
- Legal in Commander
- About $0.07
What it does
- removal-fight
- spot removal
Art from Joust by Bram Sels
Cards that do the same job
In Joust's colors, best fit first. Paste your deck to see replacements picked for your commander.



















