

Mob Rule
Sorcery
Choose one — • Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn. • Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.
- Legal in Commander
- About $0.95
What it does
- gives haste
- hate-high-pt
- theft-mass
- threaten
- untapper-creature
Art from Mob Rule by Jakub Kasper
Cards that do the same job
In Mob Rule's colors, best fit first. Paste your deck to see replacements picked for your commander.























