

Plea for Power
Sorcery
Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.
- Legal in Commander
- About $0.32
What it does
- burst draw
- pure draw
Art from Plea for Power by John Severin Brassell
Cards that do the same job
In Plea for Power's colors, best fit first. Paste your deck to see replacements picked for your commander.























