

Rogue Class
Enchantment — Class
(Gain the next level as a sorcery to add its ability.)
Whenever a creature you control deals combat damage to a player, exile the top card of that player's library face down. You may look at it for as long as it remains exiled.
: Level 2
Creatures you control have menace.
: Level 3
You may play cards exiled with this Class, and you may spend mana as though it were mana of any color to cast those spells.
- Legal in Commander
- About $1.21
What it does
- gives castable from exile
- gives menace
- keyword anthem
- mill-exile
- mill-opponent
- nightveil theft
- repeatable card advantage
- theft-cast
Art from Rogue Class by Véronique Meignaud
Cards that do the same job
In Rogue Class's colors, best fit first. Paste your deck to see replacements picked for your commander.























