

Secret Identity
Instant
Choose one — • Conceal — Until end of turn, target creature you control becomes a Citizen with base power and toughness 1/1 and gains hexproof. • Reveal — Until end of turn, target creature you control becomes a Hero with base power and toughness 3/4 and gains flying and vigilance.
- Legal in Commander
- About $0.24
What it does
- combat trick
- gives flying
- gives hexproof
- gives vigilance
- protects-creature
Art from Secret Identity by rk post
Cards that do the same job
In Secret Identity's colors, best fit first. Paste your deck to see replacements picked for your commander.






















