

Spin into Myth
Instant
Put target creature on top of its owner's library, then fateseal 2. (To fateseal 2, look at the top two cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.)
- Legal in Commander
- About $0.13
What it does
- fateseal
- removal-creature
- removal-tuck
- scry like
- spot removal
Art from Spin into Myth by David Day
Cards that do the same job
In Spin into Myth's colors, best fit first. Paste your deck to see replacements picked for your commander.





















