

Spirit Water Revival
Sorcery
As an additional cost to cast this spell, you may waterbend . (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Draw two cards. If this spell's additional cost was paid, instead shuffle your graveyard into your library, draw seven cards, and you have no maximum hand size for the rest of the game.
Exile Spirit Water Revival.
- Legal in Commander
- About $0.45
What it does
- burst draw
- hand size increase
- pure draw
- restock-all
- tap fuel-artifact
- tap fuel-creature
Art from Spirit Water Revival by Enishi
Cards that do the same job
In Spirit Water Revival's colors, best fit first. Paste your deck to see replacements picked for your commander.























