

Team Tactics
Instant
Teamwork 1 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 1 or more.) Target creature gains double strike until end of turn. If this spell was cast using teamwork, that creature also gains trample until end of turn.
- Legal in Commander
- About $0.19
What it does
- combat trick
- gives double strike
- gives trample
- tap fuel-power
Art from Team Tactics by Jake Murray
Cards that do the same job
In Team Tactics's colors, best fit first. Paste your deck to see replacements picked for your commander.


















