

The Flux
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after VI.)
I — This Saga deals 4 damage to target creature an opponent controls.
II, III, IV, V — Exile the top card of your library. You may play that card this turn.
VI — Add six .
- Legal in Commander
- About $0.37
What it does
- adds multiple mana
- burn creature
- impulsive draw
- mana producer
- spot removal
Art from The Flux by Alexander Gering
Cards that do the same job
In The Flux's colors, best fit first. Paste your deck to see replacements picked for your commander.























