

The Long Reach of Night
Enchantment — Saga // Enchantment Creature — Spirit
The Long Reach of Night Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.) I, II — Each opponent sacrifices a creature of their choice unless they discard a card. III — Exile this Saga, then return it to the battlefield transformed under your control.
Animus of Night's Reach Enchantment Creature — Spirit
Menace (This creature can't be blocked except by two or more creatures.) Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard.
- Legal in Commander
- About $0.27
What it does
- discard
- evasion
- multi removal
- removal-creature
- removal-sacrifice
- spot removal
Art from The Long Reach of Night by Tuan Duong Chu
Cards that do the same job
In The Long Reach of Night's colors, best fit first. Paste your deck to see replacements picked for your commander.























