

The Toymaker's Trap
Enchantment
At the beginning of your upkeep, secretly choose a number between 1 and 5 that hasn't been chosen. If you do, an opponent guesses which number you chose, then you reveal the number you chose. If they guessed wrong, they lose life equal to the number they guessed and you draw a card. If they guessed right, sacrifice this enchantment.
- Legal in Commander
- About $0.27
What it does
- draw engine
- opponent loses life
- pure draw
Art from The Toymaker's Trap by Eric Wilkerson
Cards that do the same job
In The Toymaker's Trap's colors, best fit first. Paste your deck to see replacements picked for your commander.























