

Wheel of Potential
Sorcery
You get (three energy counters), then you may pay any amount of
.
Each player may exile their hand and draw a number of cards equal to the amount of
paid this way. If seven or more
was paid this way, you may play cards you own exiled this way until the end of your next turn.
- Legal in Commander
- About $0.20
What it does
- burst draw
- miniwheel
- wheel-symmetrical-optional
Art from Wheel of Potential by Drew Baker
Cards that do the same job
In Wheel of Potential's colors, best fit first. Paste your deck to see replacements picked for your commander.




















