

Witch Hunt
Enchantment
Players can't gain life. At the beginning of your upkeep, this enchantment deals 4 damage to you. At the beginning of your end step, target opponent chosen at random gains control of this enchantment.
- Legal in Commander
- About $0.38
What it does
- burn player
- defector
- hate-lifegain
Art from Witch Hunt by Karl Kopinski
Cards that do the same job
In Witch Hunt's colors, best fit first. Paste your deck to see replacements picked for your commander.























