

World War Hulk
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — The next red or green creature spell you cast this turn can be cast without paying its mana cost. II — Put three +1/+1 counters on target creature you control. III — Choose target creature you control. Until end of turn, double its power and toughness and it gains trample.
- Legal in Commander
- About $0.95
What it does
- enlarge
- free-cast-another
- gives pp counters
- gives trample
Art from World War Hulk by Serena Malyon
Cards that do the same job
In World War Hulk's colors, best fit first. Paste your deck to see replacements picked for your commander.

















