

Risky Move
Enchantment
At the beginning of each player's upkeep, that player gains control of this enchantment. When you gain control of this enchantment from another player, choose a creature you control and an opponent. Flip a coin. If you lose the flip, that opponent gains control of that creature.
- Legal in Commander
- About $1.24
What it does
- defector
- donate
- theft-creature
Art from Risky Move by Jerry Tiritilli
Cards that do the same job
In Risky Move's colors, best fit first. Paste your deck to see replacements picked for your commander.























